You’ve just discovered what may be one of the most interesting WebGL XR platforms in the cosmos.

Originally created as a demo for a standalone virtual-worlds platform, SapphireXR began as an experimental project in 2020. Over the years, however, it evolved far beyond its original purpose, growing into something much larger and more ambitious. It was the very first iteration of what is known today as InHouseXR. What started as an exploration of XR and the possibilities of virtual worlds gradually evolved through years of experimentation, development, and discovery—eventually becoming the platform WebXR ecosystem that exists today as InHouseXR.

+Desktop +Mobile +VR support
VR not required!
Live spaces, events & ticketing system
Create & host live events & public spaces
In-house Scene & Avatar editors
No external engines or SDK downloads needed!
Marketplace
Buy, sell & trade avatars, clothing & accessories, scene objects, scripts and more!

For creators

Make interactive spaces people want to come back to.

Virtual world experiences should feel interactive, unique, inviting and magical -- we give you the tools you need to do so.

Worlds with a pulse

Design places for shows, meetups, lessons, watch parties, podcasts, roleplay, showcases, and quiet late-night wandering. If you can dream it up, here it can be created.

Community Events

Create fun, memorable and interactive community events for large groups. Optionally monetize your events with an admission fee.

Scripting

SapphireXR has its own C# server-authoritative scripting system, allowing creators to deeply customize interactivity within experiences.

Jump in from Mobile, Desktop or VR!

Make Friends

Play games, create and connect with people from all over the world.

Community Driven

Gather inside immersive rooms, events, showcases, and hangouts that feel close even across distance.

Creator Kit

Shape social worlds with modular tools, avatar-ready workflows, and spaces built for repeat events.