SapphireXR is an experimental WebGL XR project that began in 2020 as a demo for a standalone virtual-worlds platform. What started as a small exploration of immersive technology and virtual worlds gradually evolved beyond its original purpose, growing into something much more ambitious. SapphireXR became the earliest iteration of what we now know as InHouseXR, marking the beginning of a journey shaped by years of experimentation, development, and discovery.

+Desktop +Mobile +VR support
VR not required!
Live spaces, events & ticketing system
Create & host live events & public spaces
In-house Scene & Avatar editors
No external engines or SDK downloads needed!
Marketplace
Buy, sell & trade avatars, clothing & accessories, scene objects, scripts and more!

For creators

Make interactive spaces people want to come back to.

Virtual world experiences should feel interactive, unique, inviting and magical -- we give you the tools you need to do so.

Worlds with a pulse

Design places for shows, meetups, lessons, watch parties, podcasts, roleplay, showcases, and quiet late-night wandering. If you can dream it up, here it can be created.

Community Events

Create fun, memorable and interactive community events for large groups. Optionally monetize your events with an admission fee.

Scripting

SapphireXR has its own C# server-authoritative scripting system, allowing creators to deeply customize interactivity within experiences.

Jump in from Mobile, Desktop or VR!

Make Friends

Play games, create and connect with people from all over the world.

Community Driven

Gather inside immersive rooms, events, showcases, and hangouts that feel close even across distance.

Creator Kit

Shape social worlds with modular tools, avatar-ready workflows, and spaces built for repeat events.